LitRPG Inspired Reads

Literary RPG fans assemble! Seekers of thrilling action and harrowing adventures prepare, these reads are filled with ancient magic, beasts and monsters, and unforgettable heroes and villains.
Taj lives in a junkheap, scavenging scrap to keep his family fed and dodging the monsters who live among the wreckage. His only edge is a smart-ass construct named Star he built himself. Taj dreams of winning big with Star in the construct fighting circuits, but victory always seems just beyond his reach and the debt collectors are at the door.
His world changes forever when someone there makes him an offer that seems too good to be true: a chance to fight in the Ascent, the ultimate fighting tournament, for a prize beyond his wildest fantasies. But things that seem too good to be true usually are, and Taj finds his new benefactor comes with plenty of new enemies. As he ventures beyond the only world he’s ever known, he discovers it’s not just his money on the line in the Ascent — it’s his life.
When you start at the very bottom, the only way out is up…
When new recruit Helspira takes on the doomed mission that no other soldier wants, life—and death—start to get a little complicated. Helspira must play escort to Sikras—a frustratingly handsome necromancer with the power to raise the dead—as he attempts a mission that he's failed twice before; stopping an undead army at the edges of the kingdom.
No one thinks he will succeed. Not even Sikras. But the more time the two spend together, the more they find they can imagine a brighter future. As secrets come out and the two grow closer—and Sikras's lively skeleton companion Benjamin tries desperately not to be a third wheel—will Sikras' and Helspira's changing feelings for each other be enough to overcome the growing danger?
RAISE A GLASS. RAISE THE DEAD. JUST DON'T RAISE YOUR HOPES.
“Full of wit and adventure, twists and turns, wonderful monsters, and astonishing revelations. An absolute joy.” —M. R. Carey, author of Infinity Gate
Enter a world of dungeons and dragons, magic and manticores, and goblins and gargoyles …
Bait doesn’t remember a time before the dungeon. Before the dragon stole her from her cot. She doesn’t know what her name was before she was handed over to the monstrous denizens of the dungeon beneath the sorcerer’s tower. Luckily for Bait, they decided not to eat her. And so she grew up in the dark—the goblins her adopted family, a vengeful minotaur her protector, a sentient skull her tutor, and a blob of corridor slime her main source of nutrition.
But the labyrinthine dungeon, with its haunted halls, buried temples and forgotten magics, draws treasure hunters like moths to flame. And as the outside world starts to intrude, Bait will learn what it means to be monstrous and she will have to decide where she truly belongs.
“The Dungeon Book manages the difficult task of being epic and heartfelt both at once, and does it with style. I fell in love with Bait and her menagerie of friends immediately.” —Django Wexler, author of How to Become the Dark Lordand Die Trying
“For a story set in the deepest, darkest dungeon, The Dungeon Book absolutely bursts with warmth, heart, and energy. One of the best things you’re going to read this year.” —Jackson Ford, author of The Bone Raiders
Set in a Norse-inspired world, and packed with myth, magic, and vengeance, The Shadow of the Gods begins an epic fantasy saga from bestselling author John Gwynne.
A century has passed since the gods fought and drove themselves to extinction. Now only their bones remain, promising great power to those brave enough to seek them out.
As whispers of war echo across the land of Vigrid, fate follows in the footsteps of three warriors: a huntress on a dangerous quest, a noblewoman pursuing battle fame, and a thrall seeking vengeance among the mercenaries known as the Bloodsworn.
All three will shape the fate of the world as it once more falls under the shadow of the gods.
“A masterfully crafted, brutally compelling Norse-inspired epic.” —Anthony Ryan The Greatest Sagas Are Written in Blood
For more from John Gwynne, check out:
The Bloodsworn Trilogy
The Shadow of the Gods
The Hunger of the Gods
The Fury of the Gods
Of Blood and Bone
A Time of Dread
A Time of Blood
A Time of Courage
The Faithful and the Fallen
Malice
Valor
Ruin
Wrath
★ The New York Times bestselling series
★ Over Fifteen Million Copies Sold Worldwide
★ World Fantasy Award Winning Author
★ David Gemmell Legend Award Winning Author
★ Named One of the Greatest Book Series of All Time by Forbes
For over a century, humans, dwarves, gnomes, and elves have lived together in relative peace. But that peace has now come to an end.
Geralt of Rivia, the hunter known as the Witcher, has been waiting for the birth of a prophesied child. The one who has the power to change the world for good—or for evil.
As the threat of war hangs over the land and the child is pursued for her extraordinary powers, it will become Geralt’s responsibility to protect them all. And the Witcher never accepts defeat.
Join Geralt of Rivia; his beloved ward and the child of prophecy, Ciri; and his ally and love, the powerful sorceress Yennefer as they battle monsters, demons, and prejudices alike in Blood of Elves, the first novel of The Witcher Saga.
Witcher story collections
The Last Wish
Sword of Destiny
Witcher novels
Blood of Elves
The Time of Contempt
Baptism of Fire
The Tower of Swallows
Lady of the Lake
Season of Storms
Crossroads of Ravens
Hussite Trilogy
The Tower of Fools
Warriors of God
Light Perpetual
Translated from original Polish by Danusia Stok
From a New York Times bestselling and Hugo award-winning author comes a modern masterwork of science fiction, introducing a captain, his crew, and a detective as they unravel a horrifying solar system wide conspiracy that begins with a single missing girl. Now a Prime Original series.
Humanity has colonized the solar system—Mars, the Moon, the Asteroid Belt and beyond—but the stars are still out of our reach.
Jim Holden is XO of an ice miner making runs from the rings of Saturn to the mining stations of the Belt. When he and his crew stumble upon a derelict ship, the Scopuli, they find themselves in possession of a secret they never wanted. A secret that someone is willing to kill for—and kill on a scale unfathomable to Jim and his crew. War is brewing in the system unless he can find out who left the ship and why.
Detective Miller is looking for a girl. One girl in a system of billions, but her parents have money and money talks. When the trail leads him to the Scopuli and rebel sympathizer Holden, he realizes that this girl may be the key to everything.
Holden and Miller must thread the needle between the Earth government, the Outer Planet revolutionaries, and secretive corporations—and the odds are against them. But out in the Belt, the rules are different, and one small ship can change the fate of the universe.
“Interplanetary adventure the way it ought to be written.” —George R. R. Martin
Hugo Award Winner for Best Series
The Expanse
Leviathan Wakes
Caliban’s War
Abaddon’s Gate
Cibola Burn
Nemesis Games
Babylon’s Ashes
Persepolis Rising
Tiamat’s Wrath
Leviathan Falls
Memory’s Legion
The Expanse Short Fiction
Drive
The Butcher of Anderson Station
Gods of Risk
The Churn
The Vital Abyss
Strange Dogs
Auberon
The Sins of Our Fathers
As destiny calls, a journey begins.
It has been twenty years since the godlike Augurs were overthrown and killed. Now, those who once served them — the Gifted — are spared only because they have accepted the rebellion’s Four Tenets, vastly limiting their powers.
As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised. But when Davian discovers he wields the forbidden power of the Augurs, he and his friends Wirr and Asha set into motion a chain of events that will change everything.
To the west, a young man whose fate is intertwined with Davian’s wakes up in the forest, covered in blood and with no memory of who he is. . .
And in the far north, an ancient enemy long thought defeated begins to stir.
The Licanius Trilogy is a series readers will have a hard time putting down — a relentless coming-of-age epic from the very first page.
“Storytelling assurance rare for a debut . . . Fans of Robert Jordan and Brandon Sanderson will find much to admire.”” — Guardian
Action, intrigue, and magic collide in this epic fantasy following Sir Konrad Vonvalt, an Emperor's Justice, who is a detective, judge, and executioner all in one—but with rebellion and unrest building, these are dangerous times to be a Justice . . .
The Empire of the Wolf simmers with unrest. Rebels, heretics, and powerful patricians all challenge the power of the Imperial throne.
Only the Order of Justices stands in the way of chaos. Sir Konrad Vonvalt is the most feared Justice of all, upholding the law by way of his sharp mind, arcane powers, and skill as a swordsman. At his side stands Helena Sedanka, his talented protégé, orphaned by the wars that forged the Empire.
When the pair investigates the murder of a provincial aristocrat, they unearth a conspiracy that stretches to the very top of Imperial society. As the stakes rise and become ever more personal, Vonvalt and Helena must make a choice: Will they abandon the laws they’ve sworn to uphold, in order to protect the Empire?
"Richard Swan's sophisticated take on the fantasy genre will leave readers hungry for more." – Sebastien de Castell, author of Spellslinger
“A fantastic debut.” – Peter McLean, author of Priest of Bones
The first installment of USA Today bestseller David Dalglish’s latest epic fantasy trilogy about immortal demigods, civil wars, and ancient evil will be irresistible to classic fantasy fans and will appeal to readers of James Islington and Anthony Ryan.
Six immortal siblings. Five sworn to peace. One demands a throne.
Radiance, the mysterious power of life and creation, is theirs to command. Death cannot claim them. For hundreds of years, the ever-living ruled with ease. Yet when the world is nearly broken beneath their reign, the humbled six swear a vow: They will sit upon no thrones, wear no crowns, and no longer teach humanity the gifts of radiance.
But after centuries of peace, Eder rejects their vow, anoints himself Voice of Father, and spreads a new, cruel faith across the land.
Faron cannot allow such indiscretion. Returning from a self-imposed exile, he swears to crush Eder’s kingdom, and he will not do so alone—Sariel, their cold and calculating brother, knows all too well that an ever-living’s dominion is bound for brutality and destruction. But to overthrow a nation, they will need more than each other. They will need an army and a ruler who can take the throne their own vow forbids. And so, they pledge themselves to the fanatical Bastard Princess, a woman with incredible powers she insists were given to her by the goddess Leliel.
But Eder’s conquest is not what it seems, and it will take more than a holy war to stop an immortal who has heard the desperate plea of a god.